|
《钢铁雄心4》1.3版本共同胜利更新内容大家清楚了吗?今天就为大家带来了钢铁雄心4 1.3版本共同胜利更新内容一览,让大家了解下新版本都增加了什么内容,还不知道的朋友一起来看吧。
“共同胜利”扩展包专属内容
(需购买扩展包才能启用)
【译:本次补丁分为两个部分,共同胜利扩展包以及免费更新部分,以下的更新补丁均指免费更新部分】
- New focus trees, generals, and ministers for Canada, Australia, New Zealand, South Africa and India including alternate history paths.
加拿大、澳大利亚、新西兰、南非与印度的包括假设的历史路线在内的全新焦点树、将军和部长
- 19 New 3d models for commonwealth infantry, planes and equipment as well as accompanying 2d art
19个全新的英联邦步兵、飞机和装备3d模型以及2d绘图
- New Autonomy system where a nations autonomy can move between Annexed, Integrated puppet, Puppet, Colony, Dominion or Free with different effects.
全新的自治系统,使得国家自治权可以从吞并、完整傀儡、傀儡、殖民地、自治或者自由这些效果里面切换
- Masters can recruit subject forces
宗主国可以从隶从国招募人力
- Masters can build in subject territory
宗主国可以在隶从国建造建筑
- Continuous National Focuses are new focuses that give running bonuses (basic ones included in patch)
连续焦点是一种新型焦点,在焦点执行期间会一直提供加成(更新补丁会新增个别此类焦点)
- A Land Battle Log giving you history and statistics of combats for a theater (basic history list included in patch)
一个陆战战斗记录功能使得你可以查看战区的战斗历史和统计数据(更新补丁包含基础的战斗历史列表功能)
- A new Spearhead batteplan command where units will aggressively take only marked provinces (great for encirclements using BP tool)
新增一种“先锋”战斗计划命令,设置为这个命令的战斗单位回积极的夺取被标记的省份(尤其适合于使用战斗计划工具来包围对手)
- Ability to request lend lease from other nations
新增向其他国家请求租借法案的功能
- A technology sharing system where members of the commonwealth or factions can benefit from each others technological advances
新增技术共享系统,使得英联邦或者势力成员可以从其他成员的先进技术中获益
- You can now release a nation as puppet and decide to continue playing as it
你现在可以把国家释放为傀儡并且切换到这个国家中进行游戏
- 3 new commonwealth themed music tracks by composer Andreas Waldetoft
由Andreas Waldetoft编写的3个新的英联邦主体音乐
- Voice over sound for infantry units in: German, French, Italian, British english, American english, Spanish, Russian, Mandarin, Japanese, Danish, Finnish, Norwegian and Swedish languages.
步兵单位新增语音:德语、法语、意大利语、英式英语、美式英语、西班牙语、俄语、普通话、日语、丹麦语、芬兰语、挪威语和瑞典语
免费特性和改进
- Theaters now indicate number of attacking and defending combats with color for status
战区现在指示正在发起的攻击和防御战斗的数量,并用颜色标识状态
- Can now configure garrison order for what to guard.
现在可以配置卫戍命令以指定保卫特定目标
- Can now edit existing lend lease details
现在可以编辑已经存在的租借法案的细节
- Added cosmetic tags for european states that are puppets of Germany
- Added cosmetic tags for east-european states that are puppets of the Soviet Union
- Added cosmetic tags for a number of British colonies (including a former one)
略,为数个国家被特定国家傀儡的状态增加对应cosmetic tags
【译:cosmetic tags是开发日志提到的一个新内容,没错的话是mod相关内容】
- Added a new type of equipment design company (support units)
新增支援单位设计公司
- Added Manchukuo to the game. May God have mercy on us all (also a bunch of other nations!).
将伪满加入到游戏中,愿上帝保佑我们所有人(以及其他的一串国家)
- Added achievement viewer
新增成就浏览器
- Added a music player
新增音乐播放器
- Added outdated equipment alert
新增装备过时警告
- Added outdated and new production indicators for production view
为装备生产视图新增过时和新装备指示器
- Added several new generals
新增几个新的将军
- Enable player to call subjects to war even if the player isn't war leader
允许玩家召唤隶从国加入战争,即使玩家不是战争领袖
- Buildings can now increase in cost for each level. Forts and naval forts now ramp up in cost the higher the level
建筑现在每级都会新增成本,要塞及海军要塞会随着他们的等级提升建造所需的成本
- Interesting countries screen can show more interesting countries with special national focus trees
“有趣的国家”界面现在会显示那些具有非通用焦点树的国家
- Air attack (from AA battalions) now counteract enemy air superiority effects in combat and for movement
对空攻击现在回削弱空优的效果,包括战斗减值和移动减值
- Warscore system now uses combats instead of just taking provinces (these give a lot less) to reward nations
战争分数现在会一并考虑战斗贡献而非只考虑所占领的胜利点,并且占领胜利点所提供的战争分数大幅度减少 |
|